Integration of Ableton into the other applications I use for writing songs.
Over the first 5 weeks of the course I wrote a song, using Guitar Pro and Sonar, that I thought would be suitable for development in Ableton . Based on a four chord riff with bass and drums, I assigned instruments in Sonar as a rough prototype, but had very little idea how it would progress beyond the first verse of 16 bars.
So, after Tuesdays and Wednesdays at BSS, Thursdays were dedicated to completing the composition ready for loading from the sequencer into the Ableton Session View. I have been compiling an album of songs I’ve written, including some composed separately by my friend David Westmoreland, and he agreed to help me get the song finished in time for the performance. Although we’ve been working closely together over the last 12 months, this is the first time we’ve collaborated on a song, and it was a tremendous experience. Each week I would have the next phase roughed out and we would progress from there. David is particularly strong on percussion and linking the various themes together and of course working together was more creative than composing on my own.
Although Ableton is not designed for the type of music that interests me, Session View is a great way to develop a song in conjunction with the other applications. As a guitarist, it is simpler for me to lay down chord structures in Guitar Pro with a suitable drum loop. It is probably easier to enter a melody line using the tablature editor or a staff editor too. However, in future I’ll probably just create the scenes to export to Ableton, or via Sonar, instead of the whole song. Sonar is an extremely competent sequencer and more, but I can see how useful the Ableton approach is going to be to try out different arrangements.
From the possible topics listed in my outline on the 6th of June I decided to concentrate on a couple that figured in the final stages of the project, prior to performance on 17th of June. Within the general area of how Ableton works in conjunction with Guitar Pro and Sonar, I selected two related capabilities in Sonar that I needed for my project, that were not available in Ableton:
- Creation of an Edirol Orchestral audio clip from its midi track
- The V-Vocal Voice processor to correct vocal tracks for pitch etc.
My normal composing and recording procedure is:
- Compose the music and preliminary lyrics using the guitar.
- Manually enter the song into Guitar Pro and finalise the lyrics.
- Assign General Midi instruments and export tracks as a midi file.
- Import the midi file into a Sonar template and assign instruments.
- Record the vocals and any other audio tracks in Sonar.
- Master and mixdown to CD.
With a few minor complications this procedure is straight-forward.
Advantages of Guitar Pro are its simple tablature/staff editor and entry of chords to create the structure for a song. To continue to have these facilities available I would need to keep using Guitar Pro, as neither Sonar nor Ableton have suitable alternatives. It’s easy to import and create midi drum tracks in Guitar Pro, which transfer readily into Sonar for use with its Session Drummer. If channel 10 is common to both applications there is no need to map drums, as you need to with Ableton. Because Guitar Pro enables lyrics to be matched to the music, there aren’t any surprises when these come to be recorded elsewhere.
Sonar has the advantage that it has everything you would want from a sequencer, without being as intuitive as Ableton. The staff editor is OK for minor changes, but difficult to use when modifications to tracks are needed, e.g. insertion of a bridging section. It is generally better to revise in Guitar Pro and re-import to a Sonar track template. This keeps both syncronised, with the Guitar Pro version remaining the master and amendments made in one direction only. There is also a mis-match of midi editors, as Guitar Pro only has the tablature/staff editor.
Sequence versus Ableton’s Session View
Initially it was difficult to overcome the sequencer mind set, but as the project song was being written piecemeal in Guitar Pro, the concept of “scenes” became more attractive. At first I cut the individual Guitar Pro sections and exported them as midis. These were dragged into Ableton as scenes. However, it seemed simpler to import all tracks into Sonar before dragging into Ableton, where bars needed for each scene could be edited into clips. The ease with which the Sonar tracks are split and dragged into Ableton, made it possible to insert new scenes and amend the song’s sequenced arrangement. In a very practical way this revealed the benefit of using the Session View to compose and develop a song. Only Ableton has this excellent drag and drop ability. Sonar and Guitar Pro rely on import and export routines.
The original concept of the song had orchestral instruments, but there were no suitable equivalents in Ableton’s library. Although the Edirol Orchestral VSTi soft synth did install as an Ableton plug in, it proved impossible to assign it to any of the tracks. There seemed to be general confusion on the forums about getting it to work in Ableton, and most examples were of the DXi version used with Sonar. Determined to have at least one clip as an orchestral instrument, I decided to “bounce” an Edirol midi track in Sonar and drag into Ableton as an orchestral ensemble for the “Slowdown” clip in the project.

A similiar approach was used for lead and harmony vocals, except it made more sense to combine the recorded takes into single tracks, before bringing them into Ableton to create the individual audio clips. Volume recording levels of takes were adjusted at the same time using V-Vocal’s dynamics and amplitude envelope.

The V-Vocal processor was applied in automatic mode to remove minor pitch anomolies. V-Vocal works non-destructively by overlaying its clip on the original audio, which is muted. The “bounce to tracks” was from the V-Vocal audio clip, rather than a midi track with Edirol Orchestral patch applied. However, both procedures gave new audio tracks, which dragged into Ableton. It is worth noting that both these audio tracks were extended and modified in Sonar to allow for the changes made to the arrangement in Ableton, and mirrored in Guitar Pro, so that the vocals commenced at the same bar count and dropped straight into Ableton.
As vocals were not too far off pitch, the automatic pitch correction was applied to the whole track. When this is not the case, sections of a waveform can be made to conform to a musical scale or manually adjusted. Vibrato can also be edited. Vocal timing can be adjusted in a similiar manner to warping in Ableton. The latest version 7 of Sonar even has a pitch to midi converter. This allows you to sing in a tune, pitch correct it for any anomolies with V-Vocal and adjust the vocal timing, then convert those pitches to midi notes.

By using the right to left method for warping i.e. anchoring track ends and working backwards to the beginning, it was quite simple to syncronise vocals with each other and to the other scene clips. This also made the task of starting vocals on cue a lot easier. Vocal recording was not included in the course, so the four verses, with their harmonies, were recorded in the Sonar version of the Touchstone song. I look forward to recording directly into Ableton and having access to orchestral instruments, once I have my own version of Ableton that reliably creates live packs that transfer to other systems.
I feel the decision to prototype a song in Guitar Pro, Sonar and Ableton simultaneously has been well worth the effort involved, as it has shown me where Ableton would fit with these other applications and improve my music.